Progress Update #45

Masters Of Conquest Multiplayer Video Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.4.8)

  1. Bug Fixes
    1. If locator is on for a long game gets lots of lag (material leak) – 0.4.8
    2. Logout bug (on OSX takes too long to logout) – 0.4.8
    3. Scene rotation bug cause item trippling / Socket does not kill old session / Multiple instantiate of inventory item on Drag – 0.4.8
  2. Website
    1. Top heroes section – 0.4.8
    2. Various design updates – 0.4.8
  3. Environment
    1. Map regenerate graveyards – 0.4.8
  4. Player Networking
    1. Player VS Player attack fix – 0.4.8
    2. Revival logic – 0.4.8
  5. Gameplay
    1. Graveyards Locator – 0.4.8
  6. Inventory System
    1. Cancel drag bring about game menu – 0.4.8
    2. Stack merge – 0.4.8
  7. Refactor
    1. Major Master Client refactor
      1. Flipped RPC model/Player Controller

Download Link

Progress Update #44

Masters Of Conquest Multiplayer Video Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.4.6)

  1. Bug Fixes
    1. Unity upgrade 2017.3.0f3 – 0.4.7
  2. Features
    1. Chat – 0.4.7
    2. Compass – 0.4.7
    3. Quest Manager Seed – 0.4.7
  3. Servers
    1. Quest Manager Logic – 0.4.7
  4. Refactor
    1. Major Master Client refactor
      1. Flipped RPC model/Player Controller

Download Link

Progress Update #43

Masters Of Conquest Multiplayer Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.4.6)

  1. Bug Fixes
    1. Update unity 2017.3.0f2
  2. Websites
    1. Integrate faction logos – 0.4.5
  3. Server
    1. Split Stack API
  4. Design
    1. You are on Mordem/Nebulon/Primea – 0.4.5
    2. Disable ability keys when entering amounts -0.4.5
    3. Start with selection mode on – 0.4.5
  5. Item System
    1. Item drag for a little bit before drop – 0.4.5
      1. Pick up container item stackable – 0.4.5
      2. Drop container stackable – 0.4.5
    2. Tooltip hover and container button, container button raycast button disabled in prefab and so is bag might not work if user starts with bag closed – 0.4.5
    3. Cancel transaction – 0.4.6
    4. Dragging the bag reset bag to center, cursor should stay where the drag started – 0.4.6
  6. Lootable
    1. On npc death drop – 0.4.5
    2. Generate container item via log damage socket call – 0.4.5
    3. List of containers + lootable_container_id – 0.4.5
    4. Prevent lootable from disappearing when container is open – 0.4.5
    5. Fix timing for lootable spawn (Should show death animation first and then drop lootable) – 0.4.6
    6. Destroy lootable socket call + RPC logic – 0.4.6
  7. Refactors
    1. Shrine to factory refactor – 0.4.6
    2. Dragging class => Draggable class – 0.4.6
    3. Scalability Refactor

Download Link

Progress Update #42

Masters Of Conquest Multiplayer Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.4.3)

  1. Bug Fixes
    1. Update unity 2017.3.0f2
  2. Websites
    1. Play Entertainment Company Website Rehash
  3. Server
    1. Split Stack API
  4. Design
    1. You are on Mortem – Dynamic Text
  5. Item System
    1. Item properties spawn via admin
    2. Stackable quantity interface
    3. Stackable quantity split
    4. Stackable
  6. Lootable
    1. Container generate UI/Object logic
  7. Refactors
    1. Inventory System Rest API/RPC refaactor

Download Link

Progress Update #41

Masters Of Conquest Multiplayer Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.4.2)

  1. Bug Fixes
    1. Update Unity 2017.3.0f1 – 0.4.1
  2. Marketing
    1. Screenshot add scene_id to Screenshot model – 0.4.2
  3. Websites
    1. Playent site fixes – 0.4.1
    2. Promo repeated screenshot fix – 0.4.2
  4. Server
    1. Log damage/experience – 0.4.1
    2. Damage callback – 0.4.1
  5. Design
    1. Player name tag should face observer – 0.4.1
    2. Spawn scene item with proper Z alignment – 0.4.1
    3. Player connected should show when player appears in the game – 0.4.1
    4. Updated planet meshes – 0.4.1
    5. Hexasphere – 0.4.1
  6. Environment
    1. Geodesic sphere – 0.4.1
    2. Tile based spawn + backend +0.4.1
  7. AI
    1. Double Create unit fix- 0.4.1
  8. Player Attack
    1. Wire ranged attack through socket – 0.4.1
    2. Experience points store on disconnect – 0.4.1
    3. Death doubling fix – 0.4.1
    4. Full health deplete death – 0.4.1
    5. Wreck does not always get spawned fix – 0.4.2
  9. Game Play
    1. Swarm_rally – 0.4.1
  10. Item System
    1. update_item_position inside the bag using update_item endpoint – 0.4.1
    2. is_bag_open property – 0.4.1
  11. Refactors
    1. Populate item layers programmatically for new prefabs – 0.4.1

Download Link

Progress Update #40

Masters Of Conquest Multiplayer Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.4.0)

  1. Bug Fixes
    1. Update unity to 3.0b10
  2. Server Updates
    1. Socket player sessions
  3. UI
    1. New crosshair
  4. Shrines
    1. Spawn unit view button
    2. Spawn speed boost (Faster unit spawn bonus)
    3. Spawn progress bar client/server
  5. AI
    1. Spawn new after death
    2. Death animation doubling bug fix
    3. NPC Panel select target to attack drop down
    4. Scenario 2 setup (AI Troubleshoot flow)
    5. Idle delegate
    6. Approach NPC command
    7. Rest NPC command
  6. Inventory System
    1. Exchange UI/Logic
    2. Give World Item flow
    3. Bag position caching
    4. Coins
    5. Vendor flow

Download Link

Progress Update #39

Masters Of Conquest Multiplayer Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.3.9)

  1. Bug Fixes
    1. New match tripling socket session
    2. Player session stops clearing after match rotate
    3. Planet texture bug
  2. Server Updates
    1. Socket disconnect issue
    2. Better match quit flow
    3. Game settings system improvements/scene override
    4. Calibrator improvement
  3. Sound
    1. Sound re-enable
  4. Item System
    1. Base item model and scaffold
    2. Inventory database redesign
    3. Item container drop granularity
    4. Improved spawn item method
    5. Spawn item next to player
    6. World item properties
    7. Spawn item in player bag
    8. Load inventory items
    9. Item pickup from ground
    10. Item put into container
    11. Item pick up in container
    12. Load world items
  5. Websites
    1. “Get in touch” in blue
    2. State of War loader
  6.  Marketing
    1. Facebook API issues

Download Link

Progress Update #38

Masters Of Conquest Multiplayer Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.3.8)

  1. Bug Fixes
    1. Fix current date Date Current, last login at, plus match started at
    2. ScoreCard UI issue
    3. Update to 3.0b9
    4. Fix fallen scene | Mordem world locator does not show NPCs
    5. send_op_code_to_app issue
  2. Server Client Updates
    1. Push notification when admin online
    2. App id for client
    3. Match id for client
    4. Update required
    5. Player sessions
    6. Game session endpoint | notify only when in game | app_id
  3. Design Improvements
    1. Replace faction logos
    2. Make score UI draggable
  4. Gameplay Improvements
    1. Locator friendly player
  5. Item System
    1. no custom location placement (just fling outside the bag) / Tony – done
    2. open bag should be draggable / Tony – done
    3. drag item back no double click / Tony – done
    4. refactor ItemSpawnManager (singleton, load items dynamically from resources) – done / Tony
    5. World item RPC flow / Konstantin – done
    6. World Item Create Web / Konstantin – done
    7. world item endpoint – done
  6. Websites
    1. Planet assets in triangle
    2. Add Matt Dalton to credits
  7.  Marketing
    1. Facebook App fix (should not show Entrepreneur Meetup on posts)

Download Link