Progress Update #44

Masters Of Conquest Multiplayer Video Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.4.6)

  1. Bug Fixes
    1. Unity upgrade 2017.3.0f3 – 0.4.7
  2. Features
    1. Chat – 0.4.7
    2. Compass – 0.4.7
    3. Quest Manager Seed – 0.4.7
  3. Servers
    1. Quest Manager Logic – 0.4.7
  4. Refactor
    1. Major Master Client refactor
      1. Flipped RPC model/Player Controller

Download Link

Progress Update #43

Masters Of Conquest Multiplayer Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.4.6)

  1. Bug Fixes
    1. Update unity 2017.3.0f2
  2. Websites
    1. Integrate faction logos – 0.4.5
  3. Server
    1. Split Stack API
  4. Design
    1. You are on Mordem/Nebulon/Primea – 0.4.5
    2. Disable ability keys when entering amounts -0.4.5
    3. Start with selection mode on – 0.4.5
  5. Item System
    1. Item drag for a little bit before drop – 0.4.5
      1. Pick up container item stackable – 0.4.5
      2. Drop container stackable – 0.4.5
    2. Tooltip hover and container button, container button raycast button disabled in prefab and so is bag might not work if user starts with bag closed – 0.4.5
    3. Cancel transaction – 0.4.6
    4. Dragging the bag reset bag to center, cursor should stay where the drag started – 0.4.6
  6. Lootable
    1. On npc death drop – 0.4.5
    2. Generate container item via log damage socket call – 0.4.5
    3. List of containers + lootable_container_id – 0.4.5
    4. Prevent lootable from disappearing when container is open – 0.4.5
    5. Fix timing for lootable spawn (Should show death animation first and then drop lootable) – 0.4.6
    6. Destroy lootable socket call + RPC logic – 0.4.6
  7. Refactors
    1. Shrine to factory refactor – 0.4.6
    2. Dragging class => Draggable class – 0.4.6
    3. Scalability Refactor

Download Link

Progress Update #42

Masters Of Conquest Multiplayer Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.4.3)

  1. Bug Fixes
    1. Update unity 2017.3.0f2
  2. Websites
    1. Play Entertainment Company Website Rehash
  3. Server
    1. Split Stack API
  4. Design
    1. You are on Mortem – Dynamic Text
  5. Item System
    1. Item properties spawn via admin
    2. Stackable quantity interface
    3. Stackable quantity split
    4. Stackable
  6. Lootable
    1. Container generate UI/Object logic
  7. Refactors
    1. Inventory System Rest API/RPC refaactor

Download Link

Progress Update #41

Masters Of Conquest Multiplayer Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.4.2)

  1. Bug Fixes
    1. Update Unity 2017.3.0f1 – 0.4.1
  2. Marketing
    1. Screenshot add scene_id to Screenshot model – 0.4.2
  3. Websites
    1. Playent site fixes – 0.4.1
    2. Promo repeated screenshot fix – 0.4.2
  4. Server
    1. Log damage/experience – 0.4.1
    2. Damage callback – 0.4.1
  5. Design
    1. Player name tag should face observer – 0.4.1
    2. Spawn scene item with proper Z alignment – 0.4.1
    3. Player connected should show when player appears in the game – 0.4.1
    4. Updated planet meshes – 0.4.1
    5. Hexasphere – 0.4.1
  6. Environment
    1. Geodesic sphere – 0.4.1
    2. Tile based spawn + backend +0.4.1
  7. AI
    1. Double Create unit fix- 0.4.1
  8. Player Attack
    1. Wire ranged attack through socket – 0.4.1
    2. Experience points store on disconnect – 0.4.1
    3. Death doubling fix – 0.4.1
    4. Full health deplete death – 0.4.1
    5. Wreck does not always get spawned fix – 0.4.2
  9. Game Play
    1. Swarm_rally – 0.4.1
  10. Item System
    1. update_item_position inside the bag using update_item endpoint – 0.4.1
    2. is_bag_open property – 0.4.1
  11. Refactors
    1. Populate item layers programmatically for new prefabs – 0.4.1

Download Link

Progress Update #40

Masters Of Conquest Multiplayer Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.4.0)

  1. Bug Fixes
    1. Update unity to 3.0b10
  2. Server Updates
    1. Socket player sessions
  3. UI
    1. New crosshair
  4. Shrines
    1. Spawn unit view button
    2. Spawn speed boost (Faster unit spawn bonus)
    3. Spawn progress bar client/server
  5. AI
    1. Spawn new after death
    2. Death animation doubling bug fix
    3. NPC Panel select target to attack drop down
    4. Scenario 2 setup (AI Troubleshoot flow)
    5. Idle delegate
    6. Approach NPC command
    7. Rest NPC command
  6. Inventory System
    1. Exchange UI/Logic
    2. Give World Item flow
    3. Bag position caching
    4. Coins
    5. Vendor flow

Download Link