Dragon Shrine Unity Editor Scene Screen Capture

Progress Update #6

Masters Of Conquest

Latest Improvements

  • Wyvern: Fixed walk animation.
  • Wyvern: Fixed issue with OnTrigger event for path walk.
  • Spyder: Fixed walk animation.
  • Anchor: Implemented find closest path mark.
  • AdminTools: Implemented scenario auto circle walk (Settler and Fallen).
  • AdminTools: Implemented issue Target command.
  • AdminTools: Implemented Master macro.
  • Target Finder: Implemented Priority Target and anchor reorient delegate.

Next Steps

  • Fix issue with targeting on Macro Scenario.
  • AI: Wander Path Marker.
  • Shrine: Anchor forward should be directed in the direction of SpawnPoint forward.
  • AI: Errating targeting, AI does not stick to the target until out of range or the target is dead instead keeps switching to closest object – Continue
  • Investigate if AISpawnManager/RPC ActivateSpawnPoints can be combined (One activates unit, the other play portal effect – Continue

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