- MainMenu: Implemented Login Override for faster troubleshooting.
- TestManager: Implemented basic setup with capabilities to run simulation scenarios.
- DebugTools: Acquired ability to turn off debug rays.
- GameState: Added configuration for auto test scenario loading on Play mode.
- AdminTools: Extended AI Control to include toggling freeze state and boost AI speed.
- AdminTools: Extended AI Control to include path commands.
- PathManager: Implemented abandon path behavior.
- PathManager: Implemented random walk path generation
- Anchor: Implemented debug rays setup..
- Anchor: Improved trajectory marker.
- Anchor: Perform various simulations to troubleshoot issue with the ReorientSelf algorithm.
- Anchor: Reorient self bug/Lack of proper algorithm, still need to figure out a proper way to calculated Euler angle.
- PathManager: Create PathMarker GameObject container.
- PathManager: OnAbandonPath remove PathMarker GameObjects from the scene.
- AdminTools: Potential scenario scheme rehash to include dependency injection.
- PathMarker: Point forward to next marker while keep up normal to the surface.