Progress Update #40

Masters Of Conquest Multiplayer Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.4.0)

  1. Bug Fixes
    1. Update unity to 3.0b10
  2. Server Updates
    1. Socket player sessions
  3. UI
    1. New crosshair
  4. Shrines
    1. Spawn unit view button
    2. Spawn speed boost (Faster unit spawn bonus)
    3. Spawn progress bar client/server
  5. AI
    1. Spawn new after death
    2. Death animation doubling bug fix
    3. NPC Panel select target to attack drop down
    4. Scenario 2 setup (AI Troubleshoot flow)
    5. Idle delegate
    6. Approach NPC command
    7. Rest NPC command
  6. Inventory System
    1. Exchange UI/Logic
    2. Give World Item flow
    3. Bag position caching
    4. Coins
    5. Vendor flow

Download Link

Progress Update #39

Masters Of Conquest Multiplayer Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.3.9)

  1. Bug Fixes
    1. New match tripling socket session
    2. Player session stops clearing after match rotate
    3. Planet texture bug
  2. Server Updates
    1. Socket disconnect issue
    2. Better match quit flow
    3. Game settings system improvements/scene override
    4. Calibrator improvement
  3. Sound
    1. Sound re-enable
  4. Item System
    1. Base item model and scaffold
    2. Inventory database redesign
    3. Item container drop granularity
    4. Improved spawn item method
    5. Spawn item next to player
    6. World item properties
    7. Spawn item in player bag
    8. Load inventory items
    9. Item pickup from ground
    10. Item put into container
    11. Item pick up in container
    12. Load world items
  5. Websites
    1. “Get in touch” in blue
    2. State of War loader
  6.  Marketing
    1. Facebook API issues

Download Link

Progress Update #38

Masters Of Conquest Multiplayer Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.3.8)

  1. Bug Fixes
    1. Fix current date Date Current, last login at, plus match started at
    2. ScoreCard UI issue
    3. Update to 3.0b9
    4. Fix fallen scene | Mordem world locator does not show NPCs
    5. send_op_code_to_app issue
  2. Server Client Updates
    1. Push notification when admin online
    2. App id for client
    3. Match id for client
    4. Update required
    5. Player sessions
    6. Game session endpoint | notify only when in game | app_id
  3. Design Improvements
    1. Replace faction logos
    2. Make score UI draggable
  4. Gameplay Improvements
    1. Locator friendly player
  5. Item System
    1. no custom location placement (just fling outside the bag) / Tony – done
    2. open bag should be draggable / Tony – done
    3. drag item back no double click / Tony – done
    4. refactor ItemSpawnManager (singleton, load items dynamically from resources) – done / Tony
    5. World item RPC flow / Konstantin – done
    6. World Item Create Web / Konstantin – done
    7. world item endpoint – done
  6. Websites
    1. Planet assets in triangle
    2. Add Matt Dalton to credits
  7.  Marketing
    1. Facebook App fix (should not show Entrepreneur Meetup on posts)

Download Link

Progress Update #34

Masters Of Conquest

Latest Improvements

  • Unit not staying on surface
  • Server CPU usage Optimization
    • Using profiler causes crash on OSX
      • Materials Leak
        • http://answers.unity3d.com/questions/586290/why-profiler-reports-that-i-use-thousand-of-materi.html
  • Build publish update
  • Update to unity 2017.3
    • Internal: JobTempAlloc has allocations that are more than 4 frames old – this is not allowed and likely a leak
  • Improved deployment/publish scripts
  • Login/Register flow rehash
  • Radar bug
  • Inventory Error
  • Inventory API Rehash
  • Healthbar bug
  • Player speed
  • Sockets config

Next Steps

  • Shrine Attackable
  • Raid Command