Masters Of Conquest
Latest Improvements
- Updated source code to Unity 5.5
- Locator: Mini AI objects now have names (useful for cross-referencing with spawned NPCs)
- Locator: Fixed ghost mini AI
- Locator: Fixed SouthMark rotation
- FPS display: Text color change
- New Feature: AdminTools
- AdminTools: Added OnSelect functionality detection for Shrine and FallenPool
- AdminTools: Added Shrine Menu: RaiseShrineType, SpawnOne
- AdminTools: Added FallenPool Menu: Repopulate Pool (useful for redoing the pool object after NPC gameobject is modified)
- AdminTools: Scene Selector (shorcut for scene switching, game should always be started with MainScene, doing otherwise leads to ghosting behaviour when Locator is in special marker mode)
- AdminTools: Kill all AI
- AdminTools: AI movement toggle
Next Steps
- AdminTools: Shrine Invincibility toggle (need feature to test whether AI prioritize attacking other AI over attacking shrines)
- AdminTools: OnSelect functionality detection for Cluster objects (Spawn all shrines)