Gimbal Lock Issue Fix UnityEditor Screen Capture

Progress Update #15

Masters Of Conquest

Latest Improvements

  • PathManager: Implemented scout path (closed path created from list of locations)
  • PathManager: Fixed Self orient bug, issue with finding proper path orientation.
  • PathManager: Fixed follow gimbal lock issue.

Next Steps

  • MiniPlanet: Map NPCs
  • Shrine: Attackable Structure/Bullet dynamic
  • Shrine: Spawn unit Lerps to location instead of coming in with the SpawnPoint.
  • Shrine: Spawn NPCs facing away from the shrine
  • AI: OnDeactivate hide Health bar
  • AI: Master client do not show health bars
  • AI: Master client do not show activate spawn points
  • SpiderBot: Outline with has to be lower than that of Vampire and Wyvern. Why?
  • SpiderBot: Outline does not turn off when aim is no longer locked by the player.
  • PathMarker: Point forward to next marker while keep up normal to the surface.
  • Attack: RayCast implementation?

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