Locator Improvements UnityEditor Screen Capture

Progress Update #16

Masters Of Conquest

Latest Improvements

  • MiniPlanet: Refactored to Locator
  • Anchor: Fixed backward follow (Three AI issue)
  • Heroes: Locator logic
  • Locator: AI markers.

Next Steps

  • AI: Bug with killing AIs that were spawned with player in game.
  • SettlerScene: 3 shrine clusters,
  • LevelTools: Great Arc Placement
  • Shrine: Attackable Structure/Bullet dynamic
  • Shrine: Spawn unit Lerps to location instead of coming in with the SpawnPoint.
  • Shrine: Spawn NPCs facing away from the shrine
  • AI: OnDeactivate hide Health bar
  • AI: Master client do not show health bars
  • AI: Master client do not show activate spawn points
  • SpiderBot: Outline with has to be lower than that of Vampire and Wyvern. Why?
  • SpiderBot: Outline does not turn off when aim is no longer locked by the player.
  • PathMarker: Point forward to next marker while keep up normal to the surface.
  • Attack: RayCast implementation?

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