Progress Update #34

Masters Of Conquest

Latest Improvements

  • Unit not staying on surface
  • Server CPU usage Optimization
    • Using profiler causes crash on OSX
      • Materials Leak
        • http://answers.unity3d.com/questions/586290/why-profiler-reports-that-i-use-thousand-of-materi.html
  • Build publish update
  • Update to unity 2017.3
    • Internal: JobTempAlloc has allocations that are more than 4 frames old – this is not allowed and likely a leak
  • Improved deployment/publish scripts
  • Login/Register flow rehash
  • Radar bug
  • Inventory Error
  • Inventory API Rehash
  • Healthbar bug
  • Player speed
  • Sockets config

Next Steps

  • Shrine Attackable
  • Raid Command

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