Progress Update #41

Masters Of Conquest Multiplayer Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.4.2)

  1. Bug Fixes
    1. Update Unity 2017.3.0f1 – 0.4.1
  2. Marketing
    1. Screenshot add scene_id to Screenshot model – 0.4.2
  3. Websites
    1. Playent site fixes – 0.4.1
    2. Promo repeated screenshot fix – 0.4.2
  4. Server
    1. Log damage/experience – 0.4.1
    2. Damage callback – 0.4.1
  5. Design
    1. Player name tag should face observer – 0.4.1
    2. Spawn scene item with proper Z alignment – 0.4.1
    3. Player connected should show when player appears in the game – 0.4.1
    4. Updated planet meshes – 0.4.1
    5. Hexasphere – 0.4.1
  6. Environment
    1. Geodesic sphere – 0.4.1
    2. Tile based spawn + backend +0.4.1
  7. AI
    1. Double Create unit fix- 0.4.1
  8. Player Attack
    1. Wire ranged attack through socket – 0.4.1
    2. Experience points store on disconnect – 0.4.1
    3. Death doubling fix – 0.4.1
    4. Full health deplete death – 0.4.1
    5. Wreck does not always get spawned fix – 0.4.2
  9. Game Play
    1. Swarm_rally – 0.4.1
  10. Item System
    1. update_item_position inside the bag using update_item endpoint – 0.4.1
    2. is_bag_open property – 0.4.1
  11. Refactors
    1. Populate item layers programmatically for new prefabs – 0.4.1

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