Progress Update #43

Masters Of Conquest Multiplayer Game

What coming this release? Here are some highlights on what’s in store for you for the new Masters of Conquest release. Thanks for being a loyal backer and follower of Masters of Conquest!

Release Improvements (Version 0.4.6)

  1. Bug Fixes
    1. Update unity 2017.3.0f2
  2. Websites
    1. Integrate faction logos – 0.4.5
  3. Server
    1. Split Stack API
  4. Design
    1. You are on Mordem/Nebulon/Primea – 0.4.5
    2. Disable ability keys when entering amounts -0.4.5
    3. Start with selection mode on – 0.4.5
  5. Item System
    1. Item drag for a little bit before drop – 0.4.5
      1. Pick up container item stackable – 0.4.5
      2. Drop container stackable – 0.4.5
    2. Tooltip hover and container button, container button raycast button disabled in prefab and so is bag might not work if user starts with bag closed – 0.4.5
    3. Cancel transaction – 0.4.6
    4. Dragging the bag reset bag to center, cursor should stay where the drag started – 0.4.6
  6. Lootable
    1. On npc death drop – 0.4.5
    2. Generate container item via log damage socket call – 0.4.5
    3. List of containers + lootable_container_id – 0.4.5
    4. Prevent lootable from disappearing when container is open – 0.4.5
    5. Fix timing for lootable spawn (Should show death animation first and then drop lootable) – 0.4.6
    6. Destroy lootable socket call + RPC logic – 0.4.6
  7. Refactors
    1. Shrine to factory refactor – 0.4.6
    2. Dragging class => Draggable class – 0.4.6
    3. Scalability Refactor

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